Bio: Dave Gosselin is currently the lead graphics programmer for an upcoming game title at Mad Doc Software. He was previously the demo team lead in the 3D Application Research Group at ATI Research, where he worked on the launch demos for several generations of ATI cards. He has published articles in ShaderX, Shader X3 and Game Programming Gems 3 and spoken at Meltdown 2003, GDCE 2003, and GDC2004. Before ATI Research he worked at several companies including Oracle, Spacetec IMC, Xyplex, and MIT Lincoln Laboratory on varied projects from low level networking and web technologies to image processing and 3D input devices. Dave graduated with a MS in Computer Science from Worcester Polytechnic Institute.